Top 10k strings from East Front - Tactical Warfare Russia 1941-1945 (1984)(CCS).z80 in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [Z80] /

Back to the directory listing

   6 F2+A$(U,F8)
   6 A$(U,F5)-H;
   6 A$(U,F3)="7"
   5 F7+A$(U,F8)
   5 A$(U,F7)="0"
   5 A$(U,F6)-H,
   4 A$(U,FE)-H
   3 A$(U,FQ)-H:
   3 A$(U,FA)="U"
   3 A$(U,FA)="L":
   3 A$(U,F9)="5"
   3 A$(U,F9)="1"
   3 A$(U,F6)-H
   3 A$(U,F5)-H:
   3 A$(U,F5)-H):
   3 A$(U,F3)="R"
   3 A$(U,F3)="P"
   3 A$(U,F3)="6"
   3 A$(U,F3)="3"
   3 A$(O,FA)="L"
   3 A$(O,F3)="3"
   3 A$(O,F2)=A$(U,F8):
   3 !-!MOT INF
   2 XX,YY;A$(W,F8)
   2 XPRINT,YPRINT;
   2 UN=UN+63430
   2 UN=F3*(UY+(UX*32
   2 U$(SP)="00"
   2 Q$(F7,F3)=
   2 Q$(F7,F2)=
   2 Q$(F7,F1)=
   2 Q$(F4,F2):
   2 Q$(F3,F2):
   2 POS=POS+F1
   2 ON=ON+63430
   2 N=(N*F3)+63430
   2 MD=((MD/F4)*GC)+F1:
   2 FL,F5;"(1 TO 9)  ":
   2 F,FP;A$(U,F8)
   2 F,FH;A$(U,F7);
   2 DIRECTION ?
   2 A$(W,F7)="0"
   2 A$(U,FJ)-H
   2 A$(U,FJ)+FU)
   2 A$(U,FJ)+FA)
   2 A$(U,FJ)+F5)
   2 A$(U,FF)-H)*
   2 A$(U,FF)-H)
   2 A$(U,FE)-H>F5
   2 A$(U,FD)-H):
   2 A$(U,F9)="8"
   2 A$(U,F9)="7"
   2 A$(U,F9)="6"
   2 A$(U,F9)="4"
   2 A$(U,F9)="3"
   2 A$(U,F9)="2"
   2 A$(U,F7)=R$:
   2 A$(U,F6)-H):
   2 A$(U,F6)-H)*FW))+F1
   2 A$(U,F6)-H)*F8)-F4
   2 A$(U,F5)-H)+((
   2 A$(U,F5)-H)*F8)+F4
   2 A$(U,F3)="4":
   2 A$(U,F3)="0"
   2 A$(U,F2)=A$(O,F8):
   2 A$(U,F1)="0":
   2 A$(U,F1)=" "
   2 A$(O,FE)-H=F8
   2 A$(O,F9)="8"
   2 A$(O,F9)="7"
   2 A$(O,F9)="6"
   2 A$(O,F9)="5"
   2 A$(O,F9)="4"
   2 A$(O,F9)="3"
   2 A$(O,F9)="2"
   2 A$(O,F9)="1"
   2 A$(O,F7)="0"
   2 A$(O,F6)-H):
   2 A$(O,F5)-H)*F8)+F4
   2 A$(O,F2)=A$(U,F8)
   2 A$(N,FF)-H)*
   2 A$(G,F8)=O$
   2 ;Y$;';Y$;:
   2 ;"HOW MANY COMPONENTS IN UNIT ?";
   2 +"PINNED DOWN"
   2 +"HITS SEEN"
   2 *F6)+FK+FK)
   2 ":!MOT INF
   2 "40");" * ";A$(N,F7):
   2 !$!MACH GUN
   1 apid Move Careful 
   1 apid Move ":
   1 apid Move ","Careful 
   1 Z=YXY+TS+SSHOT-HD:
   1 YOU ARE ABLE TO FIRE ";R3;" ROUNDS . ";';" ENTER HOW MANY YOU WISH TO FIRE
   1 XYZ=AT-MV-TR-HX:
   1 XP,YP;Q$(F7)
   1 XP,P;Q$(F7)
   1 XP,P;A$(U,F8):
   1 XCOR=XCOR-1
   1 X,Y;A$(U,8
   1 WN=WN+63430
   1 WN=F3*(YCOR+(XCOR*32
   1 WHAT TERRAIN TYPE ?
   1 WHAT ARE GROUND CONDITIONS ?
   1 VPR=VPR+PN
   1 VPR=VPR+HS1
   1 VPG=VPG+PN
   1 VPG=VPG+HS1
   1 UNIT: ";A$(O,F8);"  ENEMY UNIT OBSERVED ?  
   1 U$(AO,F2):
   1 TM=TS+TS+TS+TS+TS
   1 SF=PS+(CO*F2)+FO+(MT*F2)+TM+(
   1 RPU=RPU+((P*F2)*
   1 RPU=RPU+((
   1 RFCS=RFCS+((
   1 R2=(Y3*Y3)+(X3*X3):
   1 PL=PX-PPX:
   1 P$(N)=U$(SP):
   1 OUT OF AMMUNITION WILL RETREAT
   1 OSSY=OSSY-(OSSY+OSSY)
   1 OSSY=OSSY-(OSSY*F2)
   1 ON=F3*(OY+(OX*FW)+F1):
   1 ON=F3*(OY+(OX*32
   1 N=F3*(YPRINT+(XPRINT*FW)+F1):
   1 N=F3*(YP+(XP*FW)+F1):
   1 N=F3*(Y+(X*FW)+F1):
   1 N=F3*(P+(XP*FW)+F1):
   1 MV=TMV+FMV
   1 MT=MT+(FK*2
   1 K$(F4,FF):
   1 K$(F3)="Careful 
   1 K$(F1)="Take 
   1 INPUT VISIBILITY CODE ?
   1 HS=ACTST*F2
   1 H6=A*F2-FK
   1 GPU=GPU+((P*F2)*
   1 GPU=GPU+((
   1 GFCS=GFCS+((
   1 FORCES SELECTED
   1 FJ,F7;"= WATER";
   1 FI,FA;"RUSSIAN POINTS ";RPU;
   1 FI,FA;"GERMAN POINTS ";GPU;
   1 FH,F5;J$(F3);
   1 FG,F5;J$(F3):
   1 FF,F5;J$(F3);
   1 FF,F2;"BOTH SIDES CLAIM VICTORY":
   1 FC,FA;J$(F2);"  ";
   1 FC,F2;"FROM THE FRONT LINE TODAY";
   1 FA,FA;J$(F1);"  ";
   1 FA,FA;"UNIT ";A$(U,F8)
   1 FA,F2;"HEAVY FIGHTING WAS REPORTED ";
   1 FA,F1;"YOU DEALT THE RUSSIANS A SLIGHT";" DEFEAT - BUT WE CANNOT AFFORD  "; " TOO MANY LOSSES LIKE THESE"
   1 FA,F1;"YOU DEALT THE GERMANS A SLIGHT";" DEFEAT - BUT WE CANNOT AFFORD  "; " TOO MANY LOSSES LIKE THESE"
   1 FA,F1;"WELL DONE, YOU DEALT A MAJOR ";"  BLOW TO THE RUSSIANS ";"- A REPORT WILL BE SENT TO HQ  "
   1 FA,F1;"WELL DONE, YOU DEALT A MAJOR ";"  BLOW TO THE GERMANS ";"- A REPORT WILL BE SENT TO HQ  "
   1 FA,F1;"HOW MANY UNITS ARE YOU USING?":
   1 FA,F1;"EXCELLENT, YOU DEALT A CRUSHING ";"BLOW TO THE RUSSIANS ";"- YOU GAIN INSTANT PROMOTION "
   1 FA,F1;"EXCELLENT, YOU DEALT A CRUSHING ";"BLOW TO THE GERMANS";"- YOU GAIN   INSTANT PROMOTION "
   1 F9,F5;"TERRAIN SYMBOLS"
   1 F7;"OBSERVER: ";O$;"TARGET: ";A$(U,F8);"   "
   1 F1+A$(U,F8)
   1 F$=A$(U,F8)
   1 EAST FRONT:
   1 E$=A$(O,F8):
   1 D$(N,FG)-H;
   1 D$(N,FD)-H;
   1 D$(N,F6)-H>
   1 D$(N,F5)-H:
   1 D$(N,F4)-H)
   1 D$(CM,F4)-H
   1 CODE:ARM:PTS:AP:SPEED
   1 C$(N,FG)-H;
   1 C$(N,FD)-H;
   1 C$(N,F6)-H>
   1 C$(N,F5)-H:
   1 C$(N,F4)-H)
   1 C$(CM,F4)-H
   1 ARMOUR PIERCING
   1 APF=APF/F2
   1 APF=APF*F4
   1 APF=APF*F3:
   1 APF*FFF>FK
   1 APF*FFF>120
   1 AO=NR+(NN-FQ)
   1 ANTI-PERSONNEL FIRE
   1 A$(W,F6)-H)
   1 A$(W,F6)-H
   1 A$(W,F5)-H:
   1 A$(W,F5)-H):
   1 A$(U,FR)-H<F1
   1 A$(U,FQ)-H):
   1 A$(U,FP)-H)
   1 A$(U,FN)-H)
   1 A$(U,FM)-H)
   1 A$(U,FL)-H)
   1 A$(U,FJ)="!"
   1 A$(U,FJ)+FF)
   1 A$(U,FF)-H))-HX/F2:
   1 A$(U,FE)-H>F4
   1 A$(U,FE)-H<F5
   1 A$(U,FD)-H<F1
   1 A$(U,FB)-H
   1 A$(U,F8)=" "
   1 A$(U,F7)="0":
   1 A$(U,F7)<F1
   1 A$(U,F7)):
   1 A$(U,F7))+F1
   1 A$(U,F6)-H:
   1 A$(U,F6)-H)
   1 A$(U,F6)-FX,
   1 A$(U,F6))-H:
   1 A$(U,F5)-H
   1 A$(U,F4)="0":
   1 A$(U,F4)-H<F1
   1 A$(U,F3)>F3
   1 A$(U,F3)="P":
   1 A$(U,F3)="7":
   1 A$(U,F3)="6":
   1 A$(U,F3)="4"
   1 A$(U,F3)=""
   1 A$(U,F1)="9"
   1 A$(U,F1)="0"
   1 A$(U,F1)+HS1):
   1 A$(U,F1)+F1)
   1 A$(R,F8)=E$
   1 A$(O,FQ)-H>F2
   1 A$(O,FI)-H)*
   1 A$(O,FH)-H
   1 A$(O,FG)-H>
   1 A$(O,FG)-H<F1
   1 A$(O,FG)-H
   1 A$(O,FE)-H=F6
   1 A$(O,FE)-H=F3
   1 A$(O,FE)-H=F2
   1 A$(O,FD)<FN
   1 A$(O,FD)<FG
   1 A$(O,FD)-2
   1 A$(O,FC)-H)
   1 A$(O,FC)-H
   1 A$(O,F9)=A$(U,F9)
   1 A$(O,F6)-H:
   1 A$(O,F6)-H)*F8)-F4
   1 A$(O,F6)-FX)*F8)-F4
   1 A$(O,F5)-H):
   1 A$(O,F5)-H)
   1 A$(O,F5)-H
   1 A$(O,F3)=F3
   1 A$(O,F3)="7":
   1 A$(O,F3)="7"
   1 A$(O,F3)="4"
   1 A$(O,F3)="0"
   1 A$(G,F8)=E$
   1 > !""#H5R@!_55F55+5JAGDTIGER    ""$%45;8!(##(##4!SDKFZ 234    "$#"2527!
   1 ;Y$;';Y$;';Y$
   1 ;J$(PH);"TOWED ANTI-TANK"
   1 ;J$(PH);"TANKS"
   1 ;J$(PH);"TANK-HUNTERS"
   1 ;J$(PH);"SELF-PROPELLED GUNS"
   1 ;J$(PH);"INFANTRY"
   1 ;J$(PH);"ARMOURED CARS"
   1 ;J$(F2);"SIGHTING PHASE
   1 ;J$(F1);"SIGHTING PHASE
   1 ;"UNITS REMAINING ;";(NR-U)+F1
   1 ;"UNITS REMAINING ;";(NN-U)+F1
   1 ;"UNIT: ";A$(O,F8);" ";"TARGET: ";ACTST;" * ";A$(U,FS
   1 ;"UNIT ";A$(U,8
   1 ;"TO RETURN TO MENU"
   1 ;"RUSSIAN UNIT ";A$(U,F8);" IN RETREAT":
   1 ;"RUSSIAN POINTS : ";RPU:
   1 ;"PRESS ANY KEY WHEN FINISHED"
   1 ;"PLEASE WAIT:TERRAIN CREATION"
   1 ;"PLEASE NOTE ABOVE DETAILS";
   1 ;"OUT OF AMMUNITION:WILL RETREAT ";
   1 ;"MOVEMENT IMPAIRED BY 
   1 ;"IS THIS OK? 
   1 ;"HOW MANY UNITS ARE YOU USING ?":
   1 ;"HOW FAR ACROSS MAP? (1 TO 31)":
   1 ;"HOW ADVANCED DO YOU WANT UNIT";';" (1 TO 8)?":
   1 ;"GERMAN UNIT ";A$(U,F8);" IN RETREAT":
   1 ;"GERMAN POINTS : ";GPU:
   1 ;"ENTER Y FOR ANOTHER GAME":
   1 ;"ENTER RELEVANT CODE FOR DETAILS";
   1 ;"ENTER CODE OF CHOSEN TYPE OR 0";
   1 ;"CANNOT FIRE AND MOVE"
   1 ;"AMMO OF UNIT ";O;"=";
   1 27292 6 3 5 1 30284 O
   1 0DR*,(3A5L!#."=56<!?77E73)3KV-1C
   1 -PPY)/F8)+.5
   1 ,F5;J$(PH);"FORCES AVAILABLE";
   1 ,F5;J$(F2);"PLAYER";
   1 ,F5;J$(F1);"PLAYER";
   1 ,F5;"FORCES REMAINING"
   1 +"SIDE SHOT":
   1 +"   PLEASE WAIT:STATUS UPDATES   "+Y$:
   1 *F8))-TR-MOQ-(HX*F4))
   1 *F4))-(HX*FA)-(TR*
   1 ) 0F6)-,1A1U$$*)75<2
   1 (,(PZ 111F
   1 (((PPX-F4)/F8+.5
   1 % $$$)/501
   1 "40")=D$(CHO):
   1 "40")=C$(CHO):
   1 "40");';"MOVED: ";MV;"
   1 !:!RECCE UNIT
   1 !5!RECCE UNIT
   1 !-!85MM AT
   1 !-!76MM AT
   1 !-!57MM AT
   1 !-!45MM AT
   1 !+!PAK 88 A/T   $$$)?5P4
   1 !+!PAK 88 A/T
   1 !+!PAK 75 A/T   0AR(+*4B1L$".')-J'
   1 !+!PAK 75 A/T   $$$)75@4
   1 !+!PAK 50 A/T   $$$)75<2
   1 !$!PZFAUST A/T  0B3".+0 1L"$#"6557!9((7((-(PZ 111 M
   1 !$!PZFAUST A/T  $$$)655-
   1 !$!PARA SQUAD   $"$'.!!7
   1 !$!INF SQUAD    $"$':!!F
   1 !$!INF SQUAD    $"$'9!!D
   1 !$!INF SQUAD
   1 !$!GDS INF
   1 !$!ASSLT INF    $"$'.!!1
   1 ! "%#335*-!###$##:!SDKFZ 232    #%#"15*-!''''%%+#PZ 38(t)
   1  ROGER NEILSON 1984
   1  POINTS SITUATION: MOVE  ";MO:
   1  OUTSIDE VISIBILITY RANGE
   1  NUMBER   CODE
   1  CANNOT FIRE : MOVING TOO FAST  B
   1  = WOODS";
   1  = WESTERN RUSSIA";
   1  = TANKHUNTER";
   1  = STEPPE";
   1  = SNOWFALL";
   1  = SELFPROPGUN";
   1  = ROUGH";
   1  = RAINFALL";
   1  = OVERCAST";
   1  = NORTHERN";
   1  = NIGHT/FOG":
   1  = INFANTRY";
   1  = HEAVY SNOW ";
   1  = GOOD DAYLIGHT";
   1  = BUILDINGS";
   1  = ARMOUREDCAR";
   1  = ANTITANK":
   1  0D7(+*0 5L#"0"5502!0%%+%'/'T-70
   1  0C7&/)2B5L#$ "/5,-!*''*'':'T-50
   1  0C3).*3E5L$"3'6!!;
   1  0AR--+0 5L$"#'C!!K!
   1  0A -**3D1L$")'3!!<
   1  0 7*'!0 5L$"5'6!!;
   1  $"$'C!!K!
   1  #$&"3501!$$$&$$B$BT-7
   1  #$&"1501!'%%'%%.%T26S
   1  #$$%0501!$##$##1#BA-10
   1  #$$"/5,-!*''*'':'T-50
   1  ##$$?5=<!-((-((+(STUG 1V
   1  ###$1557!)%%)%%/!SU-76 SPG    !"#"=5>=!<77300)+KV-85
   1  ####:5=8!5(&5(&+&JAGDPZ 1V    !"$"G5P7!F55F55,5TIGER 11
   1  ##"#2587!$##'%%+!MARDER
   1  #"$'E!!Q!
   1  #"$'B!!L!
   1  #"$"5502!0%%+%'/'T-70
   1  #"#%*!!+!"""$""9"BA-64
   1  #""$455A!-((-((0(STUG3 105H   """%0528!$$#(##4!SDKFZ 233    ###$85=<!-((-((0(STUG 3 75    "#$"95=<!-,,5+&+&PZ1V H
   1  #""#95=<!0&#0&&*&HETZER
   1  ";"TERRAIN: ";TR;';"RANGE: ";HX;"
   1  ";"COVER: ";HD
   1  "$#"6557!9((7((-(PZ 111 M
   1  "#$"659<!-((-((.(PZ 1VF
   1  "###=5>4!3,,3,,1(SU-85
   1  ""#"<5>=!<774,,:&T34/85
   1  ""#"8553!2,,2,,:&T34/76
   1  """$84BF!:-(5(&+&BRUMMBAER    "##%3553!(##(#$4#PUMA
   1  """#F5I;!R77?71-+JSU-122
   1  """#C5J7!3,,3,,1+SU-100
   1  !#$"=56<!?77E73)3KV-1C
   1  !##$F5P8!S55S55'5ELEFANT
   1  !###D5P9!5-+5++0+JAGDPANTHER
   1  !#"#95P4!###(&&/!NASHORN
   1  !"$"=5@>!:55:55.5TIGER 1
   1  !"$"955<!?77E73)+KV-1S
   1  !"#"?5H<!5++<,,0,PANTHER
   1  !""#=5@A!R71?71-+SU-152
   1  !"""B5IE!:::?71-+JS 11
   1   TERRAIN COVER TOO GREAT
   1   RUSSIAN    GERMAN ENTER CODE
   1    PRESS ANY KEY TO CONTINUE    
   1     TARGET NOT SPOTTED